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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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数据库重建工具主入口点。 More...
#include <type_traits>#include <filesystem>#include <functional>#include <algorithm>#include <iostream>#include <typeinfo>#include <fstream>#include <ranges>#include <memory>#include <string>#include <vector>#include <regex>#include <set>#include <map>#include "tools/tools/tools_file.h"#include "tools/tools/tools_time.h"#include "tools/tools.h"Functions | |
| bool | is_sname (const std::string &astrname, const std::string &akey) |
| void | find (bool awz, const std::string &atxt, const std::string &targetPath, std::set< std::string > &adir, std::map< std::string, int > &avec1, std::set< std::string > &avec2) |
| int | main (int argc, char **argv) |
数据库重建工具主入口点。
| int main | ( | int | argc, |
| char ** | argv ) |
lstream << "extern \"C\"{\n"; for (const auto& item : lvec5) { std::string litem = lfunksb(item.first); if (!litem.empty()) { lstream << "#include \"" << litem << "\"\n"; } }
lstream << "}//extern \"C\"\n"; lsavefun(++lindex, *lstream);