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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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网格集合 More...
#include "actor/actor_logic/actor_role/logic/attribute/unit.h"#include "actor/actor_logic/actor_role/logic/nmap/grid.h"#include "actor/actor_logic/actor_role/logic/nmap/aoi.h"#include "actor/tab/csvtable.h"#include "actor/generated/pb/net.pb.h"#include "tools/type.h"#include <vector>#include <list>#include <map>#include <set>Classes | |
| class | ngl::grids |
| 网格集合类 More... | |
| struct | ngl::obstacle |
| 障碍物数据结构 More... | |
| class | ngl::obstacles |
| 障碍物管理类 More... | |
网格集合
用于游戏地图空间分区