ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::luaapi Member List

This is the complete list of members for ngl::luaapi, including all inherited members.

add_package_path(lua_State *L, const char *apath)ngl::luaapistatic
isboolean(lua_State *L)ngl::luaapistatic
isinteger(lua_State *L)ngl::luaapistatic
isnil(lua_State *L)ngl::luaapistatic
isnumber(lua_State *L)ngl::luaapistatic
isstring(lua_State *L)ngl::luaapistatic
popboolean(lua_State *L, bool &aval, bool apop=true)ngl::luaapistatic
popinteger(lua_State *L, int64_t &aval, bool apop=true)ngl::luaapistatic
popnil(lua_State *L, bool apop=true)ngl::luaapistatic
popnumber(lua_State *L, double &adata, bool apop=true)ngl::luaapistatic
popstring(lua_State *L, std::string &aval, bool apop=true)ngl::luaapistatic
popstring(lua_State *L, const char *&aval, bool apop=true)ngl::luaapistatic
pushboolean(lua_State *L, bool aval)ngl::luaapistatic
pushinteger(lua_State *L, int64_t aval)ngl::luaapistatic
pushnil(lua_State *L)ngl::luaapistatic
pushnumber(lua_State *L, double adata)ngl::luaapistatic
pushstring(lua_State *L, const char *astr)ngl::luaapistatic
pushstring(lua_State *L, const std::string &astr)ngl::luaapistatic
register_func(lua_State *L, const char *afuncname, lua_CFunction fn)ngl::luaapistatic