ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
Class Index
A
account (ngl)
activity (ngl)
activity_drawcompliance (ngl)
activity_rank (ngl)
activity_task (ngl)
activitydb (ngl)
activitytimedb (ngl)
actor (ngl)
actor_activity_manage (ngl)
actor_base (ngl)
actor_brief (ngl)
actor_chat (ngl)
actor_client (ngl)
actor_create (ngl)
actor_csvclient (ngl)
actor_csvserver (ngl)
actor_db (ngl)
actor_demo01 (ngl)
actor_demo01_manager (ngl)
actor_demo03 (ngl)
actor_demo03_manager (ngl)
actor_events (ngl)
actor_example (ngl)
actor_example_guess_number (ngl)
actor_example_manage (ngl)
actor_example_match (ngl)
actor_family (ngl)
actor_friends (ngl)
actor_gateway (ngl)
actor_gateway_c2g (ngl)
actor_gateway_g2c (ngl)
actor_gm (ngl)
actor_gmclient (ngl)
actor_instance (ngl)
actor_kcp (ngl)
actor_keyvalue (ngl)
actor_log (ngl)
actor_login (ngl)
actor_mail (ngl)
actor_manage (ngl)
actor_notice (ngl)
actor_ranklist (ngl)
actor_robot (ngl)
actor_robot_manage (ngl)
actor_role (ngl)
actor_role_manage (ngl)
actor_server (ngl)
actor_suspend (ngl)
actor_testai (ngl)
actor_testlua (ngl)
actor_testlua2 (ngl)
actorparm (ngl)
actorparmbase (ngl)
aoi (ngl)
aoimap (ngl)
argv_buf (runtime_test_case)
asio_kcp (ngl)
asio_tcp (ngl)
asio_timer (ngl)
asio_ws (ngl)
attribute (ngl)
attribute_value (ngl)
attributevalue (ngl)
auto_actor_enum (ngl)
autoactor (ngl)
autoitem (ngl)
B
bag (ngl)
base64_impl (ngl::tools)
bi (ngl)
bi_item (ngl)
bpool (ngl)
briefdb (ngl)
bucket_info (ngl)
bucket_stats (ngl)
buff (ngl)
skill_template::setp::lv::buff (ngl)
buff_pool (ngl)
buff_template (ngl)
C
calendar_utc (ngl)
care_data (ngl)
chat (ngl)
cmd (ngl::tools)
logfile::config (ngl)
consume (ngl)
consume (ngl::tools)
skill_template::consume_attr (ngl)
skill_template::consume_item (ngl)
cooldown (ngl)
csv (ngl)
csv_base (ngl)
csv_helper (ngl)
csv_miss_row (perf_test_case)
csv_miss_tab (perf_test_case)
csv_read (ngl)
csv_read< bool > (ngl)
csv_read< double > (ngl)
csv_read< float > (ngl)
csv_read< int16_t > (ngl)
csv_read< int32_t > (ngl)
csv_read< int64_t > (ngl)
csv_read< int8_t > (ngl)
csv_read< std::list< T > > (ngl)
csv_read< std::set< T > > (ngl)
csv_read< std::string > (ngl)
csv_read< std::vector< T > > (ngl)
csv_read< uint16_t > (ngl)
csv_read< uint32_t > (ngl)
csv_read< uint64_t > (ngl)
csv_read< uint8_t > (ngl)
csv_whelper (ngl)
csv_write (ngl)
csv_write< bool > (ngl)
csv_write< double > (ngl)
csv_write< float > (ngl)
csv_write< int16_t > (ngl)
csv_write< int32_t > (ngl)
csv_write< int64_t > (ngl)
csv_write< int8_t > (ngl)
csv_write< std::list< T > > (ngl)
csv_write< std::map< K, V > > (ngl)
csv_write< std::set< T > > (ngl)
csv_write< std::string > (ngl)
csv_write< std::vector< T > > (ngl)
csv_write< uint16_t > (ngl)
csv_write< uint32_t > (ngl)
csv_write< uint64_t > (ngl)
csv_write< uint8_t > (ngl)
csvpair (ngl)
CsvTestRow (tools_test_case)
csvwpair (ngl)
curl (ngl::tools)
D
Data
data_modified (ngl)
db_buff (ngl)
db_cache (ngl)
db_data (ngl)
dbuff (ngl)
Define
DefVec
demo01_runtime (ngl)
demo03_bullet_runtime (ngl)
demo03_player_runtime (ngl)
demo03_skill_slot_runtime (ngl)
demo03_supply_runtime (ngl)
DemoGameState
DemoOtherPlayer
distribute_gmclient (ngl)
nscript< enscript_lua >::dmap_checkout (ngl)
dremakes (ngl)
drop (ngl)
Dumper
dynamic_attribute (ngl)
E
elog_name (ngl)
email_sender (ngl::tools)
encryption_bytexor (ngl)
Enum
enum2name (ngl::tools)
enum_actor (ngl)
enum_attr_name (ngl)
EnumVec
F
family (ngl)
familyer (ngl)
filterword (ngl::tools)
formatter< google::protobuf::RepeatedField< T > > (std)
formatter< ngl::EnumAttribute > (std)
formatter< ngl::nguid > (std)
formatter< ngl::pack_head > (std)
formatter< ngl::server_info > (std)
formatter< std::list< T > > (std)
formatter< std::map< TKEY, TVAL > > (std)
formatter< std::set< T > > (std)
formatter< std::unordered_map< TKEY, TVAL > > (std)
formatter< std::vector< T > > (std)
forward (ngl)
forward_c2g (ngl)
forward_g2c (ngl)
friends (ngl)
G
Game
GameLib
gateway_info (ngl)
gateway_socket (ngl)
gcmd (ngl)
gm_notice (ngl)
grid (ngl)
grids (ngl)
group (ngl::tools)
guid_hash (ngl)
H
handle_pram (ngl)
handle_send (ngl)
handle_send< pack > (ngl)
has_pb_desc (ngl::tools)
has_pb_desc< T, std::void_t< decltype(T::descriptor())> > (ngl::tools)
hash< ngl::nguid > (std)
http_parm (ngl::tools)
I
idl
idl_file
idlcppprotocol
impl (ngl::tools)
time_wheel::impl_time_wheel (ngl::tools)
Inamespace
Include
tprotocol::info (ngl)
xarg_protocols::info (ngl)
is_protobuf_message (ngl::tools)
item_create (ngl)
item_create_card (ngl)
item_create_equip (ngl)
item_create_material (ngl)
item_create_money (ngl)
J
j2p (ngl)
json_format (ngl)
json_format< bool > (ngl)
json_format< const char * > (ngl)
json_format< double > (ngl)
json_format< float > (ngl)
json_format< int16_t > (ngl)
json_format< int32_t > (ngl)
json_format< int64_t > (ngl)
json_format< int8_t > (ngl)
json_format< std::list< T > > (ngl)
json_format< std::map< TKEY, TVALUE > > (ngl)
json_format< std::set< T > > (ngl)
json_format< std::shared_ptr< T > > (ngl)
json_format< std::string > (ngl)
json_format< std::unordered_map< TKEY, TVALUE > > (ngl)
json_format< std::vector< T > > (ngl)
json_format< T * > (ngl)
json_format< uint16_t > (ngl)
json_format< uint32_t > (ngl)
json_format< uint64_t > (ngl)
json_format< uint8_t > (ngl)
json_net
JsonCustomPayload (tools_test_case)
K
kcp_endpoint (ngl)
kcp_session (ngl)
kcpport (ngl)
keyvaluedb (ngl)
L
legacy_mergearea_indexes (perf_test_case)
log_timerparm (ngl)
logfile (ngl)
logfile_bi (ngl)
logfile_default (ngl)
logprintf (ngl)
luaapi (ngl)
luafunction (ngl)
skill_template::setp::lv (ngl)
M
mail_name (ngl)
mail_param (ngl::tools)
mail_payload_state (ngl::tools)
mails (ngl)
make_rank (ngl)
make_timerparm (ngl)
DemoGameState::MapInfo
md5_sum (ngl::tools::hash_detail)
message (ngl)
msg_actor (ngl)
msg_actor_stat (ngl)
N
nacnode (ngl::tools)
nactor_logitem (ngl)
nactornode (ngl)
naddress (ngl)
nbt_action_node (ngl)
nbt_condition_node (ngl)
nbt_context (ngl)
nbt_control_node (ngl)
nbt_coro_action_node (ngl)
nbt_decorator_node (ngl)
nbt_factory (ngl)
nbt_stateful_action_node (ngl)
nbt_threaded_action_node (ngl)
ncalendar_info (ngl)
ncjson (ngl)
ncsv (ngl)
ndb_component (ngl)
ndb_modular (ngl)
ndbclient (ngl)
ndbclient_base (ngl)
ndbtab (ngl)
net_listen_endpoint (ngl)
net_pack (ngl)
net_works (ngl)
nforward (ngl)
nguid (ngl)
nhash (ngl::tools)
nhashcode (ngl::tools)
njson (ngl)
nkcp (ngl)
nlua_stack (ngl)
nlua_table (ngl)
nmanage_dbclient (ngl)
nmodified (ngl)
nmysql (ngl)
nmysql_manage (ngl)
nmysql_pool (ngl)
nnet (ngl)
nnode_session (ngl)
nnodeid (ngl)
node_boot_opt
node_pack (ngl)
ttab_servers::node_type_hash (ngl)
notice (ngl)
np_activityrank_operator (ngl)
np_actor_addmail (ngl)
np_actor_addnotice (ngl)
np_actor_broadcast (ngl)
np_actor_close (ngl)
np_actor_csv_verify_version (ngl)
np_actor_disconnect_close (ngl)
np_actor_forward (ngl)
np_actor_gatewayid_updata (ngl)
np_actor_gatewayinfo_updata (ngl)
np_actor_kcp (ngl)
np_actor_reloadcsv (ngl)
np_actor_senditem (ngl)
np_actor_server_register (ngl)
np_actor_session_close (ngl)
np_actorclient_node_connect (ngl)
np_actordb_delete (ngl)
np_actordb_load (ngl)
np_actordb_load_response (ngl)
np_actordb_save (ngl)
np_actormodule_forward (ngl)
np_actornode_connect_task (ngl)
np_actornode_register (ngl)
np_actornode_register_response (ngl)
np_actornode_update (ngl)
np_actornode_update_mass (ngl)
np_actornode_update_server (ngl)
np_actorrole_login (ngl)
np_actorserver_connect (ngl)
np_actorswitch_process (ngl)
np_actorswitch_process_plays (ngl)
np_actorswitch_process_role (ngl)
np_actortime_db_cache (ngl)
np_attribute_remove (ngl)
np_channel_check (ngl)
np_channel_data (ngl)
np_channel_dataid_sync (ngl)
np_channel_exit (ngl)
np_channel_register (ngl)
np_channel_register_reply (ngl)
np_connect_actor_server (ngl)
np_create_example (ngl)
np_eevents_logic (ngl)
np_eevents_logic_rolelogin (ngl)
np_eevents_logic_roleoffline (ngl)
np_eevents_logic_rolevaluechange (ngl)
np_eevents_map (ngl)
np_eevents_map_death (ngl)
np_eevents_map_enterview (ngl)
np_eevents_map_leaveview (ngl)
actor_events::np_event_register (ngl)
np_example_actorid (ngl)
np_example_entergame_ready (ngl)
np_example_equit (ngl)
np_gateway_close_session (ngl)
np_get_rank (ngl)
np_get_rank_response (ngl)
np_gm (ngl)
np_gm_response (ngl)
np_login_request_info (ngl)
np_logitem (ngl)
np_mass_actor (ngl)
np_operator_task (ngl)
np_operator_task_response (ngl)
np_robot_pram (ngl)
np_testlua (ngl)
np_thruput_test (ngl)
np_timerparm (ngl)
np_ukcp_waitrecv (ngl)
npack_list (ngl)
npostgresql (ngl)
npostgresql_manage (ngl)
npostgresql_pool (ngl)
nrate (ngl)
nready (ngl)
nrfun (ngl)
nrfunbase (ngl)
nroomid (ngl)
nscript (ngl)
nscript< enscript_lua > (ngl)
nscript_data_csv (ngl)
nscript_data_db (ngl)
nscript_data_nsp (ngl)
nscript_manage (ngl)
nscript_obj (ngl)
nscript_sysdata (ngl)
nserialize (ngl::ser)
nsp_callback (ngl)
nsp_care (ngl)
nsp_handle_print (ngl)
nsp_instance (ngl)
nsp_read (ngl)
nsp_regload (ngl)
nsp_server (ngl)
nsp_write (ngl)
ntcp (ngl)
nthread (ngl)
ntimer (ngl)
nwork (ngl::tools)
nws (ngl)
O
obstacle (ngl)
obstacles (ngl)
obstacles_data (ngl)
operator_field (ngl)
operator_value (ngl)
OverestimatedPayload (serialize_test_case)
P
pack (ngl)
pack_head (ngl)
pack_head_pool (ngl)
pair_account (ngl)
parm (ngl::tools)
pb_field (ngl::tools)
player (ngl)
playinfo (ngl)
prep_res
prorechange (ngl)
protocol (ngl)
protocol_keep_pack (ngl)
protocol_keep_pack< np_actor_csv_verify_version > (ngl)
protocol_keep_pack< np_actor_forward< T, Y > > (ngl)
protocol_keep_pack< np_actor_gatewayid_updata > (ngl)
protocol_keep_pack< np_actor_kcp > (ngl)
protocol_keep_pack< np_actorclient_node_connect > (ngl)
protocol_keep_pack< np_actordb_load< DBTYPE, T > > (ngl)
protocol_keep_pack< np_actornode_register > (ngl)
protocol_keep_pack< np_gm > (ngl)
protocol_keep_pack< pbnet::PROBUFF_NET_ACOUNT_LOGIN > (ngl)
protocol_keep_pack< pbnet::PROBUFF_NET_KCPSESSION > (ngl)
protocol_keep_pack< pbnet::PROBUFF_NET_ROLE_LOGIN > (ngl)
protocols (ngl)
R
rank_item (ngl)
rank_pair (ngl)
ranklist (ngl)
rankset (ngl)
rankset_base (ngl)
rcsv (ngl)
readfile (ngl::tools)
redis (ngl)
redis_cmd (ngl)
reg_channel_db (ngl)
reload_csv (ngl)
remakes (ngl)
robot_req (ngl_runtime)
roleinfo (ngl)
rolekv (ngl)
room (ngl)
room_index (ngl)
RuntimeConfigTest (xml_sysconfig_test_case)
S
schedule_layer (ngl)
scope_guard (ngl)
scoped_path (ngl_test_support)
segpack (ngl)
segpack_heartbeat (ngl)
sem (ngl::tools)
send_list (ngl)
serialize (ngl::ser)
serialize_byte (ngl::ser)
serialize_format (ngl::ser)
serialize_format< bool > (ngl::ser)
serialize_format< double > (ngl::ser)
serialize_format< float > (ngl::ser)
serialize_format< forward > (ngl::ser)
serialize_format< forward_c2g< T > > (ngl::ser)
serialize_format< forward_g2c< T > > (ngl::ser)
serialize_format< int16_t > (ngl::ser)
serialize_format< int32_t > (ngl::ser)
serialize_format< int64_t > (ngl::ser)
serialize_format< int8_t > (ngl::ser)
serialize_format< std::list< T > > (ngl::ser)
serialize_format< std::map< TKEY, TVAL > > (ngl::ser)
serialize_format< std::set< T > > (ngl::ser)
serialize_format< std::shared_ptr< T > > (ngl::ser)
serialize_format< std::string > (ngl::ser)
serialize_format< std::unordered_map< TKEY, TVAL > > (ngl::ser)
serialize_format< std::vector< T > > (ngl::ser)
serialize_format< T * > (ngl::ser)
serialize_format< uint16_t > (ngl::ser)
serialize_format< uint32_t > (ngl::ser)
serialize_format< uint64_t > (ngl::ser)
serialize_format< uint8_t > (ngl::ser)
serialize_lua (ngl)
serialize_lua< bool > (ngl)
serialize_lua< const char * > (ngl)
serialize_lua< double > (ngl)
serialize_lua< float > (ngl)
serialize_lua< google::protobuf::Map< KEY, VAL > > (ngl)
serialize_lua< google::protobuf::RepeatedField< T > > (ngl)
serialize_lua< google::protobuf::RepeatedPtrField< T > > (ngl)
serialize_lua< int16_t > (ngl)
serialize_lua< int32_t > (ngl)
serialize_lua< int64_t > (ngl)
serialize_lua< int8_t > (ngl)
serialize_lua< pbdb::activity_drawcompliance > (ngl)
serialize_lua< pbdb::activity_task > (ngl)
serialize_lua< pbdb::ATTRIBUTE > (ngl)
serialize_lua< pbdb::brief_activityvalues > (ngl)
serialize_lua< pbdb::brief_base > (ngl)
serialize_lua< pbdb::db_account > (ngl)
serialize_lua< pbdb::db_activity > (ngl)
serialize_lua< pbdb::db_activitytimes > (ngl)
serialize_lua< pbdb::db_bag > (ngl)
serialize_lua< pbdb::db_brief > (ngl)
serialize_lua< pbdb::db_family > (ngl)
serialize_lua< pbdb::db_familyer > (ngl)
serialize_lua< pbdb::db_friends > (ngl)
serialize_lua< pbdb::db_keyvalue > (ngl)
serialize_lua< pbdb::db_mail > (ngl)
serialize_lua< pbdb::db_notice > (ngl)
serialize_lua< pbdb::db_ranklist > (ngl)
serialize_lua< pbdb::db_role > (ngl)
serialize_lua< pbdb::db_role::recharge > (ngl)
serialize_lua< pbdb::db_rolekeyvalue > (ngl)
serialize_lua< pbdb::db_task > (ngl)
serialize_lua< pbdb::db_task::complete > (ngl)
serialize_lua< pbdb::db_task::data > (ngl)
serialize_lua< pbdb::db_task::data_schedule > (ngl)
serialize_lua< pbdb::db_testlua > (ngl)
serialize_lua< pbdb::db_testlua::luadata > (ngl)
serialize_lua< pbdb::dbcross_test > (ngl)
serialize_lua< pbdb::item > (ngl)
serialize_lua< pbdb::mail > (ngl)
serialize_lua< pbdb::mailitem > (ngl)
serialize_lua< pbdb::POSITION > (ngl)
serialize_lua< pbdb::rankitem > (ngl)
serialize_lua< pbdb::UNIT > (ngl)
serialize_lua< pbdb::UNIT_MODULE > (ngl)
serialize_lua< pbdb::VECTOR2 > (ngl)
serialize_lua< pbdb::VECTOR3 > (ngl)
serialize_lua< pbexample::DEMO03_BULLET > (ngl)
serialize_lua< pbexample::DEMO03_PLAYER > (ngl)
serialize_lua< pbexample::DEMO03_SKILL_SLOT > (ngl)
serialize_lua< pbexample::DEMO03_SUPPLY > (ngl)
serialize_lua< pbexample::PLAYER > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_ENTER > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_INIT > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_MAP_LIST > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_MAP_LIST_RESPONSE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_MAP_LIST_RESPONSE::MapInfo > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO01_SHAPE_INFO > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_BULLET_REMOVE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_BULLET_SPAWN > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_COMBAT_EVENT > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_ENTER > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_INIT > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_INPUT > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_LOADOUT > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_MAP_LIST > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_MAP_LIST_RESPONSE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_MAP_LIST_RESPONSE::MapInfo > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_PLAYER_STATE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_SUPPLY_REMOVE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_DEMO03_SUPPLY_SPAWN > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER_BOMB > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER_ERROR > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_GUESS_NUMBER_INFO > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_CANCEL > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_CREATE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_ENTER_EXAMPLE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_ENTER_EXAMPLE_RESPONSE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_JOIN > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_JOIN_RESPONSE > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_MATCHING > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_MATCHING_RESULT > (ngl)
serialize_lua< pbexample::PROBUFF_EXAMPLE_PLAY_PLAYER_CONFIRM > (ngl)
serialize_lua< pbnet::chatitem > (ngl)
serialize_lua< pbnet::drop_item > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ACOUNT_LOGIN > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ACOUNT_LOGIN_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_AOI_ENTER_MAP > (ngl)
serialize_lua< pbnet::PROBUFF_NET_AOI_GRID_CHANGE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_SYNC > (ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_SYNC_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_UPDATE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_UPDATE::additem > (ngl)
serialize_lua< pbnet::PROBUFF_NET_BAG_UPDATE::delitem > (ngl)
serialize_lua< pbnet::PROBUFF_NET_CHAT > (ngl)
serialize_lua< pbnet::PROBUFF_NET_CHAT_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_CMD > (ngl)
serialize_lua< pbnet::PROBUFF_NET_DELIVER_GOODS_RECHARGE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ENTER_LEAVE_VIEW > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ERROR > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CEDE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CEDE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CHANGENAME > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CHANGENAME_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CREATE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_CREATE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_INFO > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_INFO_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_JOIN > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_JOIN_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LEAVE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LEAVE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LIST > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_LIST_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_RATIFY_JOIN > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_RATIFY_JOIN_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_SIGN > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FAMIL_SIGN_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ADD > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ADD_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ERASE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_ERASE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_RATIFY_ADD > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_RATIFY_ADD_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_FRIEND_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_GET_TIME > (ngl)
serialize_lua< pbnet::PROBUFF_NET_GET_TIME_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_HEARTBEAT > (ngl)
serialize_lua< pbnet::PROBUFF_NET_KCPSESSION > (ngl)
serialize_lua< pbnet::PROBUFF_NET_KCPSESSION_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DEL > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DEL_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DRAW > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_DRAW_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_LIST > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_LIST_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_READ > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MAIL_READ_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_MSG_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_NOTICE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_NOTICE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_PLAYER_INPUT > (ngl)
serialize_lua< pbnet::PROBUFF_NET_RANKLIST > (ngl)
serialize_lua< pbnet::PROBUFF_NET_RANKLIST_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_RECHARGE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_RECHARGE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_REWARD_ITEM_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_CREATE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_CREATE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_LOGIN > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_NOT_CREATE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_SYNC > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLE_SYNC_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_ROLESTAT > (ngl)
serialize_lua< pbnet::PROBUFF_NET_SWITCH_LINE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_SWITCH_LINE_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_SYNC_ATTRIBUTE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_SYNC_POSITION > (ngl)
serialize_lua< pbnet::PROBUFF_NET_SYNC_UNIT > (ngl)
serialize_lua< pbnet::PROBUFF_NET_TASK_RECEIVE_AWARD > (ngl)
serialize_lua< pbnet::PROBUFF_NET_TASK_RECEIVE_AWARD_RESPONSE > (ngl)
serialize_lua< pbnet::PROBUFF_NET_TESTLUA > (ngl)
serialize_lua< std::map< KEY, VAL > > (ngl)
serialize_lua< std::set< T > > (ngl)
serialize_lua< std::string > (ngl)
serialize_lua< std::unordered_map< KEY, VAL > > (ngl)
serialize_lua< std::vector< T > > (ngl)
serialize_lua< T * > (ngl)
serialize_lua< uint16_t > (ngl)
serialize_lua< uint32_t > (ngl)
serialize_lua< uint64_t > (ngl)
serialize_lua< uint8_t > (ngl)
serialize_lua_map (ngl)
serialize_lua_table_key (ngl)
serialize_lua_table_key< std::string > (ngl)
serialize_pop (ngl::ser)
serialize_push (ngl::ser)
server_info (ngl)
server_session (ngl)
server_session_pool (ngl)
service_io (ngl)
service_tcp (ngl)
service_ws (ngl)
serviceio_info (ngl)
buff_template::setp (ngl)
skill_template::setp (ngl)
sha1_ctx (ngl::tools::hash_detail)
skill (ngl)
skill_template (ngl)
sleep (ngl::tools)
socket_pool (ngl)
socket_pool_stats (ngl)
sql_pool_traits (ngl)
sql_pool_traits< nmysql_manage > (ngl)
sql_pool_traits< npostgresql_manage > (ngl)
start_ctx
static_task (ngl)
Struct
structbytes (ngl)
StructVec
synthesis (ngl)
sysconfig (ngl)
T
tab_activity (ngl)
tab_activity_drawcompliance (ngl)
tab_activity_toprank (ngl)
tab_activityalways (ngl)
tab_activityopenserver (ngl)
tab_attribute (ngl)
tab_card (ngl)
tab_chat (ngl)
tab_consume (ngl)
tab_dbload (ngl)
tab_equip (ngl)
tab_equiplv (ngl)
tab_errormessage (ngl)
tab_familylv (ngl)
tab_filterword (ngl)
tab_item (ngl)
tab_mail (ngl)
tab_map (ngl)
tab_matching (ngl)
tab_mergearea (ngl)
tab_plays (ngl)
tab_random (ngl)
tab_ranklist (ngl)
tab_recharge (ngl)
tab_servers (ngl)
tab_specialid (ngl)
tab_synthesis (ngl)
tab_task (ngl)
task (ngl)
task_check (ngl)
task_condition (ngl)
taskcheck_rolelv (ngl)
taskcheck_rolevip (ngl)
taskcheck_taskid (ngl)
tconsume (ngl)
tcustoms_send (ngl)
tcustoms_send< enscript_lua > (ngl)
tdb (ngl)
test_rt_env (bootstrap_test_case)
test_thruput (ngl)
testlua (ngl)
TestManagedActor (actor_manage_test_case)
thruput (ngl)
time_wheel (ngl::tools)
time_wheel_config (ngl::tools)
timerparm_activity (ngl)
actor_events::tnactor (ngl)
tool_rapidjson_value (ngl)
tools_attribute (ngl)
tprotocol (ngl)
tprotocol_customs_200000000 (ngl)
trandom (ngl)
tregularslot (ngl)
tserveropen (ngl)
ttab_activity (ngl)
ttab_activity_drawcompliance (ngl)
ttab_activity_toprank (ngl)
ttab_activityalways (ngl)
ttab_activityopenserver (ngl)
ttab_attribute (ngl)
ttab_card (ngl)
ttab_chat (ngl)
ttab_consume (ngl)
ttab_dbload (ngl)
ttab_equip (ngl)
ttab_equiplv (ngl)
ttab_errormessage (ngl)
ttab_familylv (ngl)
ttab_filterword (ngl)
ttab_item (ngl)
ttab_mail (ngl)
ttab_map (ngl)
ttab_matching (ngl)
ttab_mergearea (ngl)
ttab_plays (ngl)
ttab_random (ngl)
ttab_ranklist (ngl)
ttab_recharge (ngl)
ttab_servers (ngl)
ttab_specialid (ngl)
ttab_synthesis (ngl)
ttab_task (ngl)
tweek (ngl)
twheel (ngl::tools)
type_enum (ngl)
typedb (ngl)
U
udp_cmd (ngl)
ukcp (ngl)
unit (ngl)
unit_monster (ngl)
unit_role (ngl)
V
varint_impl (ngl::tools)
varint_parm (ngl::tools)
Vector2 (ngl)
W
wcsv (ngl)
wheel (ngl::tools)
wheel_node (ngl::tools)
wheel_parm (ngl::tools)
work_item (tools_test_case)
writefile (ngl::tools)
ws_tls_options (ngl)
X
xarg_db (ngl)
xarg_info (ngl)
xarg_mail (ngl)
xarg_protocols (ngl)
xarg_redis (ngl)
xarg_telnet (ngl)
xarg_wss (ngl)
xbtype (ngl)
xml (ngl)
xml_protocol
xml_serialize (ngl)
xml_serialize< ATTR, int16_t > (ngl)
xml_serialize< ATTR, int32_t > (ngl)
xml_serialize< ATTR, int64_t > (ngl)
xml_serialize< ATTR, int8_t > (ngl)
xml_serialize< ATTR, std::list< T > > (ngl)
xml_serialize< ATTR, std::map< TKEY, TVALUE, TCOMP, TALLOC > > (ngl)
xml_serialize< ATTR, std::set< T > > (ngl)
xml_serialize< ATTR, std::string > (ngl)
xml_serialize< ATTR, std::vector< T > > (ngl)
xml_serialize< ATTR, T * > (ngl)
xml_serialize< ATTR, uint16_t > (ngl)
xml_serialize< ATTR, uint32_t > (ngl)
xml_serialize< ATTR, uint64_t > (ngl)
xml_serialize< ATTR, uint8_t > (ngl)
xmlnode (ngl)
xmlprotocol (ngl)
xserialize (ngl)
_
_gamelib_save_entry
_robot (ngl)