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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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实现玩家角色Actor的构造和子模块初始化 More...
#include "actor/actor_logic/actor_events/actor_events.h"#include "actor/actor_logic/actor_role/logic/bag/drop.h"#include "actor/actor_logic/actor_role/actor_role.h"#include "actor/actor_logic/actor_testai/actor_testai.h"#include "actor/actor_logic/actor_gm/gcmd.h"#include "actor/actor_base/core/nregister.h"#include "actor/actor_logic/nforward.h"#include "actor/generated/pb/net.pb.h"#include "actor/tab/ttab_specialid.h"#include "actor/tab/ttab_recharge.h"#include "tools/tools/tools_curl.h"#include <algorithm>#include <limits>实现玩家角色Actor的构造和子模块初始化
玩家角色Actor的核心实现,包含角色生命周期管理、数据加载、登录流程、充值处理等功能