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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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This is the complete list of members for ngl::naddress, including all inherited members.
| actor_address_add(i32_serverid aserverid, i64_actorid adataid) | ngl::naddress | static |
| actor_address_add(i32_serverid aserverid, const std::vector< i64_actorid > &avec) | ngl::naddress | static |
| actor_address_del(i64_actorid adataid) | ngl::naddress | static |
| actor_address_del(const std::vector< i64_actorid > &avec) | ngl::naddress | static |
| ergodic(const ergodic_callbackfun &afun) | ngl::naddress | static |
| ergodic_callbackfun typedef | ngl::naddress | |
| foreach(const foreach_callbackfun &afun) | ngl::naddress | static |
| foreach_callbackfun typedef | ngl::naddress | |
| forward(handle_pram &apram) | ngl::naddress | static |
| gatewayid(const nguid &aguid) | ngl::naddress | static |
| gatewayid(const std::set< nguid > &aactorset, std::set< i32_serverid > &aserverset) | ngl::naddress | static |
| gatewayid_add(const nguid &aguid, i32_serverid aserverid) | ngl::naddress | static |
| gatewayid_del(const nguid &aguid) | ngl::naddress | static |
| get_actorserver_map() | ngl::naddress | static |
| map_guidserver typedef | ngl::naddress | |
| map_rolegateway typedef | ngl::naddress | |
| map_servernode typedef | ngl::naddress | |
| map_typeguid typedef | ngl::naddress | |
| serverid(const nguid &aguid) | ngl::naddress | static |
| serveridlist(ENUM_ACTOR atype, std::set< i32_serverid > &aservers) | ngl::naddress | static |
| sessionbyrole(i16_area aarea, i32_actordataid aroleid) | ngl::naddress | static |
| sessionid(i32_serverid aserverid) | ngl::naddress | static |
| set_node(const nactornode &anode) | ngl::naddress | static |
| set_session(i32_serverid aserverid, i32_sessionid asession) | ngl::naddress | static |