|
ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
|
This is the complete list of members for ngl::nnet, including all inherited members.
| close(i32_sessionid asession) | ngl::nnet | |
| close_net(i32_sessionid asession) | ngl::nnet | |
| instance() | ngl::nnet | inlinestatic |
| pool() | ngl::nnet | |
| pool(ENET_PROTOCOL aprotocol) | ngl::nnet | |
| pool(i32_sessionid asession) | ngl::nnet | |
| protocol(i32_sessionid asession) const | ngl::nnet | |
| send(const std::map< i32_sessionid, i64_actorid > &asession, i64_actorid aactorid, std::shared_ptr< pack > &apack) | ngl::nnet | |
| send(const std::set< i32_sessionid > &asession, i64_actorid aactorid, i64_actorid arequestactorid, std::shared_ptr< pack > &apack) | ngl::nnet | |
| send(i32_sessionid asession, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid) | ngl::nnet | inline |
| send(const std::map< i32_sessionid, i64_actorid > &asession, const Y &adata, i64_actorid aactorid) | ngl::nnet | inline |
| send(const std::set< i32_sessionid > &asession, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid) | ngl::nnet | inline |
| send_msg(i32_sessionid asession, const std::string &amsg) | ngl::nnet | |
| send_pack(i32_sessionid asession, std::shared_ptr< pack > &apack) | ngl::nnet | |
| send_pack(i32_sessionid asession, std::shared_ptr< void > &apack) | ngl::nnet | |
| send_server(i32_serverid aserverid, std::shared_ptr< pack > &apack) | ngl::nnet | |
| send_server(i32_serverid aserverid, std::shared_ptr< void > &apack) | ngl::nnet | |
| send_server(i32_serverid aserverid, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid) | ngl::nnet | inline |
| send_server(const std::set< i32_serverid > &aserverids, const Y &adata, i64_actorid aactorid, i64_actorid arequestactorid) | ngl::nnet | inline |