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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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活动管理Actor声明 More...
#include "actor/actor_logic/actor_activity_manage/activitydb.h"#include "actor/actor_logic/actor_activity_manage/activity.h"#include "actor/actor_logic/actor_events/events_logic.h"#include "actor/actor_logic/actor_create/actor_create.h"#include "tools/db/sql/mysql/nmysql_manage.h"#include "tools/db/sql/mysql/nmysql_pool.h"#include "actor/actor_base/core/actor_manage.h"#include "actor/actor_base/core/ndb_modular.h"#include "actor/actor_base/core/ndbclient.h"#include "tools/db/sql/mysql/nmysql.h"#include "actor/protocol/nprotocol.h"#include "actor/actor_base/core/ntimer.h"#include "tools/db/sql/db_data.h"#include "tools/tab/csv/ncsv.h"#include "actor/generated/pb/net.pb.h"#include "net/tcp/ntcp.h"Classes | |
| struct | ngl::timerparm_activity |
| 活动定时器参数结构体 More... | |
| class | ngl::actor_activity_manage |
| 活动管理 Actor More... | |
Enumerations | |
| enum | ngl::etimerparm_activity { ngl::eactivity_null , ngl::eactivity_start , ngl::eactivity_close } |
| 活动定时器参数类型枚举 More... | |
活动管理Actor声明