ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::np_channel_dataid_sync< TDATA > Struct Template Reference

Public Types

using T = TDATA

Public Attributes

std::string m_msg
i64_actorid m_actorid = 0
bool m_read = true
bool m_all = false
std::set< i64_dataidm_readpart
std::set< i64_dataidm_writepart
std::map< i32_fieldnumber, epb_field > m_field

The documentation for this struct was generated from the following file: