ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::np_channel_data< TDATA > Struct Template Reference

Public Types

using T = TDATA

Public Attributes

std::string m_msg
i64_nodeid m_actorid = 0
bool m_firstsynchronize = false
bool m_recvfinish = false
std::map< int64_t, TDATA > m_data
std::vector< int64_t > m_deldata

The documentation for this struct was generated from the following file: