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ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
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机器人连接信息结构体 More...
#include <actor_robot.h>
Public Attributes | |
| i32_sessionid | m_session = -1 |
| ENET_PROTOCOL | m_protocol = ENET_TCP |
| std::string | m_account |
| std::shared_ptr< actor_robot > | m_robot = nullptr |
| i64_actorid | m_actor_roleid = nguid::make() |
| i32_serverid | m_gameid = -1 |
| i32_serverid | m_gatewayid = -1 |
机器人连接信息结构体
保存机器人会话、协议类型、账号、关联Actor等连接状态