ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::serialize_lua< const char * > Struct Reference

Static Public Member Functions

static void stack_push (lua_State *L, const char *adata)
static bool stack_pop (lua_State *L, const char *&adata, bool apop=true)
static void table_push (lua_State *L, const char *aname, const char *adata)
static bool table_pop (lua_State *L, const char *aname, const char *&adata)

The documentation for this struct was generated from the following file: