ngl_server 1.0
基于 Actor 模型的 C++ 服务器框架
ngl::serialize_lua< std::string > Struct Reference

Static Public Member Functions

static void stack_push (lua_State *L, const std::string &adata)
static bool stack_pop (lua_State *L, std::string &adata, bool apop=true)
static void table_push (lua_State *L, const char *aname, const std::string &adata)
static bool table_pop (lua_State *L, const char *aname, std::string &adata)

The documentation for this struct was generated from the following file: